Meaning that the 250 beakers get multiplied by 1. The The Great Library will increase this by 30%. So you make 250 beakers extra at the hourly tick. There is also a policy that generates 1 beaker per 12 coins. So you make 200 beakers extra at the hourly tick. The extra space at the base means you can gather more smoke in the chamber for a stronger hit without having to buy a. The science percentage generates 1 beaker for every 15 coins. Because of their stable base, beaker bongs can be built higher and higher, giving you plenty of room to accessorize with percolators or ice catchers. Let's say you have 3 towns all gaining 5,000 coins per hour this makes 15,000 coins in total. In this example, we have a Communist government, which has its taxes set at its 20% max tax rate (again, every Government has another max tax rate). civ set taxes (max rate depends on your government) This is easier to explain by using an example. It is best to have it at 100% if you want to maximize beaker output. But you also need to have a science percentage. Your leaders can set your civ's tax rate, the maximum possible rate is dependent on your Government. You can also use taxes as a way to gain beakers. For each civ that has already researched a tech, the base cost of that tech will be reduced by 5%įor example, if you have three towns in your civ excluding your capital, and two other civs have already researched the technology, the cost will be 100% + 5(3)% - 5(2)% = 105% of the base cost.Each conquered town (founded by a different civ) in your civ will increase the base cost by 3%.Each native town in your civ will increase the base cost by 5% (This does not include your Capital).The actual beaker cost of a technology is mainly affected by the following factors: The beaker cost of a Technology displayed on the Tech Tree is just the base cost of the technology. Required Beakers ÷ Civ Beakers = Research time (in real-world hours)Įxample: Religion requires 500 beakers. That means if you have 1 beaker and the tech you are researching requires 60 beakers, it will take you 60 hours to Research that tech. The number of beakers represents the number of beakers gained per hour. You technically don't NEED to research armor techs to achieve this, but all other civilizations will war you in an attempt to stop you, so it is strongly recommended. Previous studies have had conflicting results on the origin and. In order to win the Scientific Victory, you must have Enlightenment researched. Nature - Bell Beaker refers to a distinctive pottery style found across western and central Europe during the end of the Neolithic. A simple '/t survey' will let you survey the number beakers of in your surroundings. These techs can expand your trade, military, and productive capabilities.īeakers are found in almost every chunk of the world. While your hammers let you build and construct buildings, beakers let you research new technologies to expand your civilizations horizons. Beakers are what allow you to advance your civilization technologically.
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